//
//  Entity.cpp
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#include "Entity.h"

Entity::Entity() : m_pView(NULL) {
}

Entity::~Entity() {
    
    CC_SAFE_RELEASE_NULL(m_pView);
}

Entity* Entity::create() {
	Entity* pRet = new Entity();
	pRet->init();
	pRet->autorelease();
	return pRet;
}

bool Entity::init() {

	return true;
}

